V0.1.0 Partial Commit
changed package and application names to differentiate from main PD release
This commit is contained in:
@@ -0,0 +1,120 @@
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2014 Oleg Dolya
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.windows;
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import java.io.IOException;
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import com.watabou.noosa.Game;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.InterlevelScene;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.RankingsScene;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.TitleScene;
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import com.shatteredpixel.shatteredpixeldungeon.ui.Icons;
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import com.shatteredpixel.shatteredpixeldungeon.ui.RedButton;
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import com.shatteredpixel.shatteredpixeldungeon.ui.Window;
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public class WndGame extends Window {
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private static final String TXT_SETTINGS = "Settings";
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private static final String TXT_RANKINGS = "Rankings";
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private static final String TXT_START = "Start New Game";
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private static final String TXT_MENU = "Main Menu";
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private static final String TXT_EXIT = "Exit Pixel Dungeon";
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private static final String TXT_RETURN = "Return to Game";
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private static final int WIDTH = 120;
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private static final int BTN_HEIGHT = 20;
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private static final int GAP = 2;
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private int pos;
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public WndGame() {
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super();
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addButton( new RedButton( TXT_SETTINGS ) {
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@Override
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protected void onClick() {
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hide();
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GameScene.show( new WndSettings( true ) );
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}
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} );
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// Restart
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if (!Dungeon.hero.isAlive()) {
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RedButton btnStart;
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addButton( btnStart = new RedButton( TXT_START ) {
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@Override
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protected void onClick() {
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Dungeon.hero = null;
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InterlevelScene.mode = InterlevelScene.Mode.DESCEND;
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InterlevelScene.noStory = true;
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Game.switchScene( InterlevelScene.class );
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}
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} );
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btnStart.icon( Icons.get( Dungeon.hero.heroClass ) );
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addButton( new RedButton( TXT_RANKINGS ) {
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@Override
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protected void onClick() {
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InterlevelScene.mode = InterlevelScene.Mode.DESCEND;
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Game.switchScene( RankingsScene.class );
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}
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} );
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}
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// Main menu
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addButton( new RedButton( TXT_MENU ) {
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@Override
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protected void onClick() {
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try {
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Dungeon.saveAll();
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} catch (IOException e) {
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//
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}
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Game.switchScene( TitleScene.class );
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}
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} );
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// Exit
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addButton( new RedButton( TXT_EXIT ) {
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@Override
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protected void onClick() {
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Game.instance.finish();
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}
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} );
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// Cancel
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addButton( new RedButton( TXT_RETURN ) {
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@Override
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protected void onClick() {
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hide();
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}
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} );
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resize( WIDTH, pos );
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}
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private void addButton( RedButton btn ) {
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add( btn );
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btn.setRect( 0, pos > 0 ? pos += GAP : 0, WIDTH, BTN_HEIGHT );
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pos += BTN_HEIGHT;
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}
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}
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