V0.1.1: Final Commit
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@@ -108,9 +108,9 @@ public class TitleScene extends PixelScene {
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source.y = h - source.height();
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add( source );
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BitmapText version = new BitmapText( "v " + Game.version, font1x );
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BitmapText version = new BitmapText( "v " + Game.version + " ", font1x );
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version.measure();
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version.hardlight( 0x888888 );
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version.hardlight( 0xCCCCCC );
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version.x = w - version.width();
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version.y = h - version.height() - source.height();
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add( version );
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