V0.2.1 : WIP sprites for new quest bosses, plus a small Fetid Rat tweak.

This commit is contained in:
Evan Debenham
2014-10-09 01:15:37 -04:00
parent e3da42ab34
commit b048a3b242
6 changed files with 120 additions and 24 deletions
@@ -34,9 +34,7 @@ import com.shatteredpixel.shatteredpixeldungeon.items.food.MysteryMeat;
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.missiles.CurareDart;
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
import com.shatteredpixel.shatteredpixeldungeon.mechanics.Ballistica;
import com.shatteredpixel.shatteredpixeldungeon.sprites.CharSprite;
import com.shatteredpixel.shatteredpixeldungeon.sprites.CrabSprite;
import com.shatteredpixel.shatteredpixeldungeon.sprites.GnollSprite;
import com.shatteredpixel.shatteredpixeldungeon.sprites.*;
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
import com.watabou.noosa.audio.Sample;
import com.shatteredpixel.shatteredpixeldungeon.Assets;
@@ -61,8 +59,6 @@ import com.shatteredpixel.shatteredpixeldungeon.items.weapon.Weapon;
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.missiles.MissileWeapon;
import com.shatteredpixel.shatteredpixeldungeon.levels.SewerLevel;
import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
import com.shatteredpixel.shatteredpixeldungeon.sprites.FetidRatSprite;
import com.shatteredpixel.shatteredpixeldungeon.sprites.GhostSprite;
import com.shatteredpixel.shatteredpixeldungeon.windows.WndQuest;
import com.shatteredpixel.shatteredpixeldungeon.windows.WndSadGhost;
import com.watabou.utils.Bundle;
@@ -407,7 +403,7 @@ public class Ghost extends Mob.NPC {
@Override
public int defenseProc( Char enemy, int damage ) {
GameScene.add( Blob.seed( pos, 100, StenchGas.class ) );
GameScene.add( Blob.seed( pos, 20, StenchGas.class ) );
return super.defenseProc(enemy, damage);
}
@@ -422,18 +418,18 @@ public class Ghost extends Mob.NPC {
@Override
public String description() {
return
"Something is clearly wrong with this rat. Its matted fur and rotting skin are very " +
"different from the healthy rats you've seen previously. It's bright orange eyes " +
"and larger size make it especially menacing.\n\n" +
"Something is clearly wrong with this rat. Its greasy black fur and rotting skin are very " +
"different from the healthy rats you've seen previously. It's blood red eyes " +
"make it seem especially menacing.\n\n" +
"The rat carries a cloud of horrible stench with it, it's overpoweringly strong up close.\n\n" +
"Dark ooze drips from the rat's teeth, it eats through the floor but seems to dissolve in water.";
"Dark ooze dribbles from the rat's mouth, it eats through the floor but seems to dissolve in water.";
}
}
public static class GnollTrickster extends Gnoll {
{
name = "gnoll trickster";
spriteClass = GnollSprite.class;
spriteClass = GnollTricksterSprite.class;
HP = HT = 20;
defenseSkill = 4;
@@ -521,8 +517,8 @@ public class Ghost extends Mob.NPC {
@Override
public void storeInBundle( Bundle bundle ) {
super.storeInBundle( bundle );
bundle.put( COMBO , combo );
super.storeInBundle(bundle);
bundle.put(COMBO, combo);
}
@Override
@@ -536,7 +532,7 @@ public class Ghost extends Mob.NPC {
public static class GreatCrab extends Crab {
{
name = "great crab";
spriteClass = CrabSprite.class;
spriteClass = GreatCrabSprite.class;
HP = HT = 30;
defenseSkill = 0; //see damage()