V0.2.1 : WIP sprites for new quest bosses, plus a small Fetid Rat tweak.
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package com.shatteredpixel.shatteredpixeldungeon.sprites;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.watabou.noosa.MovieClip;
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import com.watabou.noosa.TextureFilm;
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/**
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* Created by Evan on 09/10/2014.
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*/
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public class GreatCrabSprite extends MobSprite {
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public GreatCrabSprite() {
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super();
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texture( Assets.CRAB );
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TextureFilm frames = new TextureFilm( texture, 16, 16 );
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idle = new MovieClip.Animation( 5, true );
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idle.frames( frames, 16, 17, 16, 18 );
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run = new MovieClip.Animation( 15, true );
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run.frames( frames, 19, 20, 21, 22 );
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attack = new MovieClip.Animation( 12, false );
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attack.frames( frames, 23, 24, 25 );
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die = new MovieClip.Animation( 12, false );
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die.frames( frames, 26, 27, 28, 29 );
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play( idle );
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}
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@Override
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public int blood() {
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return 0xFFFFEA80;
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}
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}
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