V0.2.1 : WIP sprites for new quest bosses, plus a small Fetid Rat tweak.

This commit is contained in:
Evan Debenham
2014-10-09 01:15:37 -04:00
parent e3da42ab34
commit b048a3b242
6 changed files with 120 additions and 24 deletions
@@ -0,0 +1,38 @@
package com.shatteredpixel.shatteredpixeldungeon.sprites;
import com.shatteredpixel.shatteredpixeldungeon.Assets;
import com.watabou.noosa.MovieClip;
import com.watabou.noosa.TextureFilm;
/**
* Created by Evan on 09/10/2014.
*/
public class GreatCrabSprite extends MobSprite {
public GreatCrabSprite() {
super();
texture( Assets.CRAB );
TextureFilm frames = new TextureFilm( texture, 16, 16 );
idle = new MovieClip.Animation( 5, true );
idle.frames( frames, 16, 17, 16, 18 );
run = new MovieClip.Animation( 15, true );
run.frames( frames, 19, 20, 21, 22 );
attack = new MovieClip.Animation( 12, false );
attack.frames( frames, 23, 24, 25 );
die = new MovieClip.Animation( 12, false );
die.frames( frames, 26, 27, 28, 29 );
play( idle );
}
@Override
public int blood() {
return 0xFFFFEA80;
}
}