v0.3.4: fixed item names being in different languages in bones
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committed by
Evan Debenham
parent
4b6ae663f7
commit
b070cb0c6a
@@ -26,7 +26,6 @@ import com.shatteredpixel.shatteredpixeldungeon.items.Gold;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.Artifact;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.missiles.MissileWeapon;
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import com.shatteredpixel.shatteredpixeldungeon.ui.QuickSlotButton;
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import com.watabou.noosa.Game;
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import com.watabou.utils.Bundle;
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import com.watabou.utils.Random;
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@@ -43,7 +42,7 @@ public class Bones {
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private static final String LEVEL = "level";
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private static final String ITEM = "item";
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private static int depth = -1;
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private static Item item;
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@@ -182,7 +181,7 @@ public class Bones {
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}
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}
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item.syncVisuals();
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item.sync();
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return item;
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} else {
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