From b15a2a86368329e3fd7f9d76f728c3813edb7c80 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Tue, 23 Jul 2024 18:45:31 -0400 Subject: [PATCH] v2.5.0: tweaked the description of the blindness debuff. --- core/src/main/assets/messages/actors/actors.properties | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/assets/messages/actors/actors.properties b/core/src/main/assets/messages/actors/actors.properties index b2a08bec1..ee73be972 100644 --- a/core/src/main/assets/messages/actors/actors.properties +++ b/core/src/main/assets/messages/actors/actors.properties @@ -114,7 +114,7 @@ actors.buffs.bless.desc=A great burst of focus, some say it is inspired by the g actors.buffs.blindness.name=blinded actors.buffs.blindness.heromsg=You are blinded! -actors.buffs.blindness.desc=Blinding turns the surrounding world into a dark haze.\n\nWhile blinded, a character can't see more than one tile infront of themselves, rendering ranged attacks useless and making it very easy to lose track of distant enemies. Additionally, a blinded hero is unable to read scrolls or books.\n\nTurns of blindness remaining: %s. +actors.buffs.blindness.desc=Blinding turns the surrounding world into a dark haze.\n\nWhile blinded, a character's vision range is reduced to one tile, rendering ranged attacks useless and making it very easy to lose track of distant enemies. Additionally, a blinded hero is unable to read scrolls or books.\n\nTurns of blindness remaining: %s. actors.buffs.buff.heromsg=