v3.2.5: fixed new fade button not accounting for insets
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@@ -266,7 +266,7 @@ public class TitleScene extends PixelScene {
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};
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};
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btnFade.icon().originToCenter();
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btnFade.icon().originToCenter();
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btnFade.icon().angle = 180f;
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btnFade.icon().angle = 180f;
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btnFade.setRect(btnAreaLeft + (buttonAreaWidth-16)/2, camera.main.height - 16, 16, 16);
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btnFade.setRect(btnAreaLeft + (buttonAreaWidth-16)/2, camera.main.height - 16 - insets.bottom, 16, 16);
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add(btnFade);
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add(btnFade);
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PointerArea fadeResetter = new PointerArea(0, 0, Camera.main.width, Camera.main.height){
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PointerArea fadeResetter = new PointerArea(0, 0, Camera.main.width, Camera.main.height){
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