v2.2.0: prismatic images are now considered active at 0 HP
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-1
@@ -119,7 +119,12 @@ public class PrismaticImage extends NPC {
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}
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}
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}
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}
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}
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}
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@Override
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public boolean isActive() {
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return isAlive() || deathTimer > 0;
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}
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private static final String HEROID = "hero_id";
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private static final String HEROID = "hero_id";
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private static final String TIMER = "timer";
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private static final String TIMER = "timer";
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