v0.2.4: corrected enchamtent/glyph logic, renamed scroll of Weapon Upgrade to Scroll of Magical Infusion
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@@ -45,11 +45,11 @@ public class ShatteredPixelDungeon extends Game {
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com.watabou.utils.Bundle.addAlias(
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com.shatteredpixel.shatteredpixeldungeon.items.weapon.enchantments.Shock.class,
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"com.shatteredpixel.shatteredpixeldungeon.items.weapon.enchantments.Swing" );
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/* If I rename scroll of weapon upgrade, uncomment this and correct it.
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com.watabou.utils.Bundle.addAlias(
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com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfEnchantment.class,
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com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfMagicalInfusion.class,
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"com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfWeaponUpgrade" );
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*/
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}
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