v0.2.1c: final commit
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@@ -85,7 +85,7 @@ public class Ghost extends Mob.NPC {
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private static final String TXT_RAT2 =
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"Please... Help me... Slay the abomination...\n\n" +
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"_Fight it near water... Avoid the cloud..._";
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"_Fight it near water... Avoid the stench..._";
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private static final String TXT_GNOLL1 =
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"Hello adventurer... Once I was like you - strong and confident... " +
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@@ -96,7 +96,7 @@ public class Ghost extends Mob.NPC {
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private static final String TXT_GNOLL2 =
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"Please... Help me... Slay the trickster...\n\n" +
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"_Don't let it hit you.. Get near to it..._";
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"_Don't let it hit you... Get near to it..._";
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private static final String TXT_CRAB1 =
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"Hello adventurer... Once I was like you - strong and confident... " +
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@@ -39,10 +39,11 @@ public class WelcomeScene extends PixelScene {
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"variety in the early stages of the game.";
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private static final String TXT_SameVer =
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"v0.2.1a was a hotfix patch to correct a serious issue with floor 5.\n\n" +
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"v0.2.1b corrects several less severe issues, including a bug with the Wandmaker quest and minor visual bugs. " +
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"The Gnoll trickster boss has been made just a little less punishing as well.\n\n\n" +
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"If you're still having issues please let me know!";
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"v0.2.1c is a balance patch, all the new quest bosses have been made less punishing and it has been made more clear how to counter them. " +
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"Players still need to understand how to beat them, but they should no longer be as crushingly tough, good luck!\n\n" +
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"v0.2.1b corrected several less severe issues, including a bug with the Wandmaker quest and minor visual bugs. " +
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"The Gnoll trickster boss has been made just a little less punishing as well.\n\n" +
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"v0.2.1a was a hotfix patch to correct a serious issue with floor 5.";
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private static final String TXT_Future =
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"It seems that your current saves are from a future version of Shattered Pixel Dungeon.\n\n"+
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