v0.3.1: more traps
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committed by
Evan Debenham
parent
8f2b52e4f8
commit
b4f6bf1b0b
@@ -0,0 +1,101 @@
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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* Shattered Pixel Dungeon
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* Copyright (C) 2014-2015 Evan Debenham
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.levels.traps;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.DungeonTilemap;
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import com.shatteredpixel.shatteredpixeldungeon.ResultDescriptions;
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import com.shatteredpixel.shatteredpixeldungeon.actors.Actor;
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import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.effects.Beam;
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import com.shatteredpixel.shatteredpixeldungeon.items.Heap;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.shatteredpixel.shatteredpixeldungeon.items.bags.Bag;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.TrapSprite;
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import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
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import com.shatteredpixel.shatteredpixeldungeon.utils.Utils;
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import com.watabou.noosa.audio.Sample;
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import com.watabou.utils.Random;
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public class DisintegrationTrap extends Trap {
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{
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name = "Disintegration trap";
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color = TrapSprite.VIOLET;
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shape = TrapSprite.LARGE_DOT;
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}
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@Override
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public void activate() {
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if (Dungeon.visible[ pos ]) {
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sprite.parent.add( new Beam.DeathRay( DungeonTilemap.tileCenterToWorld(pos-1),
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DungeonTilemap.tileCenterToWorld(pos+1)));
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sprite.parent.add(new Beam.DeathRay(DungeonTilemap.tileCenterToWorld(pos - Level.WIDTH),
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DungeonTilemap.tileCenterToWorld(pos + Level.WIDTH)));
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Sample.INSTANCE.play( Assets.SND_RAY );
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}
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Heap heap = Dungeon.level.heaps.get(pos);
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if (heap != null) heap.explode();
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Char ch = Actor.findChar(pos);
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if (ch != null){
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ch.damage( Math.max( ch.HT/5, Random.Int(ch.HP / 2, 2 * ch.HP / 3) ), this );
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if (ch == Dungeon.hero){
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Hero hero = (Hero)ch;
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if (!hero.isAlive()){
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Dungeon.fail(Utils.format(ResultDescriptions.TRAP, name));
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GLog.n("You were killed by the disintegration trap...");
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} else {
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Item item = hero.belongings.randomUnequipped();
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Bag bag = hero.belongings.backpack;
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//bags do not protect against this trap
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if (item instanceof Bag){
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bag = (Bag)item;
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item = Random.element(bag.items);
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}
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if (item.level > 0 || item.unique) return;
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if (!item.stackable){
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item.detachAll(bag);
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GLog.w("the trap disintegrates your " + item.name() + "!");
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} else {
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int n = Random.NormalIntRange(1, (item.quantity()+1)/2);
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for(int i = 1; i <= n; i++)
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item.detach(bag);
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GLog.w("the trap disintegrates some of your " + item.name() + "!");
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}
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}
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}
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}
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}
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@Override
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public String desc() {
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return "Then triggered, this trap will lance the target with beams of disintegration, " +
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"dealing significant damage and destroying items.";
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}
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}
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