V0.2.0: Implemented storing food in Horn of Plenty (needs testing)
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@@ -37,6 +37,7 @@ public class Blandfruit extends Food {
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stackable = false;
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image = ItemSpriteSheet.BLANDFRUIT;
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energy = (Hunger.STARVING - Hunger.HUNGRY)/2;
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hornValue = 15;
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}
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@Override
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