V0.2.0: Implemented storing food in Horn of Plenty (needs testing)
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@@ -26,6 +26,7 @@ public class ChargrilledMeat extends Food {
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name = "chargrilled meat";
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image = ItemSpriteSheet.STEAK;
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energy = Hunger.STARVING - Hunger.HUNGRY;
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hornValue = 5;
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}
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@Override
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