v2.5.0: Tengu is no longer considered to be flying by the game

This commit is contained in:
Evan Debenham
2024-08-28 10:37:36 -04:00
parent 39808793f0
commit b70870c105
@@ -37,6 +37,7 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Burning;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Doom;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Dread;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.LockedFloor;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Roots;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Terror;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.HeroSubClass;
@@ -92,8 +93,6 @@ public class Tengu extends Mob {
HUNTING = new Hunting();
flying = true; //doesn't literally fly, but he is fleet-of-foot enough to avoid hazards
properties.add(Property.BOSS);
viewDistance = 12;
@@ -348,6 +347,7 @@ public class Tengu extends Mob {
}
{
immunities.add( Roots.class );
immunities.add( Blindness.class );
immunities.add( Dread.class );
immunities.add( Terror.class );