v0.4.0: lots more curse implementation
This commit is contained in:
committed by
Evan Debenham
parent
909e3bc445
commit
b8f6881830
@@ -1,6 +1,15 @@
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###armor curses
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items.armor.curses.antientropy.name=%s of anti-entropy
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items.armor.curses.antientropy.desc=Anti-entropy curse works against the forces of the universe, pulling energy away from the attacker and into the wearer. This breifly freezes the attacker, but sets the wearer on fire!
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items.armor.curses.displacement.name=%s of displacement
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items.armor.curses.displacement.desc=The curse of displacement attempts to move the wearer to safety when they are attacked. It is a bit too effective however, randomly teleporting the user around the level.
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items.armor.curses.metabolism.name=%s of metabolism
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items.armor.curses.metabolism.desc=The metabolism curse directly converts satiety into health when the wearer is injured, quickly causing starvation.
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items.armor.curses.stench.name=%s of stench
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items.armor.curses.stench.desc=
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items.armor.curses.stench.desc=Armor cursed with stench will releaes clouds of noxious gas, which is hazardous to everything caught in the cloud.
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@@ -8,9 +17,6 @@ items.armor.curses.stench.desc=
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items.armor.glyphs.affection.name=%s of affection
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items.armor.glyphs.affection.desc=This powerful glyph manipulates the mind of attackers, charming them temporarily.
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items.armor.glyphs.antientropy.name=%s of anti-entropy
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items.armor.glyphs.antientropy.desc=
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items.armor.glyphs.antimagic.name=%s of anti-magic
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items.armor.glyphs.antimagic.desc=This powerful glyph allows armor to apply its defence to most magical attacks as well as phyical ones.
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@@ -26,9 +32,6 @@ items.armor.glyphs.entanglement.desc=This glyph grows earthroot around the weare
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items.armor.glyphs.flow.name=%s of flow
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items.armor.glyphs.flow.desc=This glyph manipulates the flow of water around the wearer, making them much faster when moving through it.
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items.armor.glyphs.metabolism.name=%s of metabolism
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items.armor.glyphs.metabolism.desc=
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items.armor.glyphs.multiplicity.name=%s of multiplicity
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items.armor.glyphs.multiplicity.rankings_desc=Killed by: glyph of multiplicity
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items.armor.glyphs.multiplicity.desc=
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@@ -696,18 +699,21 @@ items.wands.wandofvenom.desc=This wand has a purple body which opens to a brilli
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###weapon curses
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items.weapon.curses.annoying.name=annoying %s
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items.weapon.curses.annoying.msg_1=
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items.weapon.curses.annoying.msg_2=
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items.weapon.curses.annoying.msg_3=
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items.weapon.curses.annoying.msg_4=
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items.weapon.curses.annoying.msg_5=
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items.weapon.curses.annoying.desc=
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items.weapon.curses.annoying.msg_1=OOH, ARE WE FIGHTING SOMETHING!?
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items.weapon.curses.annoying.msg_2=YEAH, GET THEM!
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items.weapon.curses.annoying.msg_3=HEY, LISTEN!
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items.weapon.curses.annoying.msg_4=ARE WE AT THE BOSS YET!?
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items.weapon.curses.annoying.msg_5=OUCH, DON'T SWING ME SO HARD!
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items.weapon.curses.annoying.desc=Annoying weapons just want to help. unfortunatley that help comes in the form of a loud voice which attracts enemies.
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items.weapon.curses.exhausting.name=exhausting %s
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items.weapon.curses.exhausting.desc=Exhausting weapons take great effort to use, and will periodically weaken the wearer as a result.
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items.weapon.curses.fragile.name=fragile %s
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items.weapon.curses.fragile.desc=
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items.weapon.curses.fragile.desc=Fragile weapons start out just as strong as their uncursed counterparts, but rapidly decrease in effectiveness as they are used.
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items.weapon.curses.wayward.name=wayward %s
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items.weapon.curses.wayward.desc=
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items.weapon.curses.wayward.desc=A wayward weapon has a very hard time finding its mark, making it extremely inaccurate unless the attack is garunteed to suceed.
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###enchantments
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@@ -781,7 +787,7 @@ items.weapon.melee.greataxe.stats_desc=This weapon is incredibly heavy.
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items.weapon.melee.greataxe.desc=Meant to be weilded over the shoulder, this titanic axe is a powerful as it is heavy.
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items.weapon.melee.greatshield.name=greatshield
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items.weapon.melee.greatshield.stats_desc=This weapon blocks up to %d damage.
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items.weapon.melee.greatshield.stats_desc=This weapon blocks a tremendous amount of damage.
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items.weapon.melee.greatshield.desc=More like a mobile wall than a shield, this giantic mass of metal aids defence, but doesn't leave much room for attacking.
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items.weapon.melee.greatsword.name=greatsword
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@@ -825,11 +831,11 @@ items.weapon.melee.newshortsword.name=shortsword
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items.weapon.melee.newshortsword.desc=A quite short sword, only a few inches longer than a dagger.
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items.weapon.melee.quarterstaff.name=quarterstaff
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items.weapon.melee.quarterstaff.stats_desc=This weapon blocks up to %d damage.
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items.weapon.melee.quarterstaff.stats_desc=This weapon blocks some damage.
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items.weapon.melee.quarterstaff.desc=A staff of hardwood, its ends are shod with iron.
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items.weapon.melee.roundshield.name=round shield
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items.weapon.melee.roundshield.stats_desc=This weapon blocks up to %d damage.
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items.weapon.melee.roundshield.stats_desc=This weapon blocks a significant amount of damage.
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items.weapon.melee.roundshield.desc=This large shield effectively blocks attacks and makes a decent weapon in a pinch.
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items.weapon.melee.runicblade.name=runic blade
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@@ -837,7 +843,7 @@ items.weapon.melee.runicblade.stats_desc=This weapon benefits more from upgrades
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items.weapon.melee.runicblade.desc=A mysterious weapon from a distant land, with a bright blue blade.
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items.weapon.melee.sai.name=sai
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items.weapon.melee.sai.stats_desc=This is a very fast weapon.\nThis weapon blocks up to %d damage.
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items.weapon.melee.sai.stats_desc=This is a very fast weapon.\nThis weapon blocks some damage.
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items.weapon.melee.sai.desc=Two thin blades meant to be weilded in one hand each. Excellent for parrying and swift cuts alike.
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items.weapon.melee.scimitar.name=scimitar
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