v0.7.5b: first major portion of rewriting text rendering
some rough edges still need smoothing out
This commit is contained in:
@@ -60,6 +60,10 @@ public class Texture {
|
||||
}
|
||||
}
|
||||
|
||||
public static void clear(){
|
||||
bound_id = 0;
|
||||
}
|
||||
|
||||
public void filter( int minMode, int maxMode ) {
|
||||
bind();
|
||||
Gdx.gl.glTexParameterf( Gdx.gl.GL_TEXTURE_2D, Gdx.gl.GL_TEXTURE_MIN_FILTER, minMode );
|
||||
|
||||
Reference in New Issue
Block a user