From b9a301bba15746140fcea722b03c89dd8c6d75d9 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Tue, 7 May 2024 11:05:28 -0400 Subject: [PATCH] v2.4.0: adjusted the description of eternal fire for better clarity --- core/src/main/assets/messages/levels/levels.properties | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/assets/messages/levels/levels.properties b/core/src/main/assets/messages/levels/levels.properties index e27a2649b..3391af2e3 100644 --- a/core/src/main/assets/messages/levels/levels.properties +++ b/core/src/main/assets/messages/levels/levels.properties @@ -9,7 +9,7 @@ levels.features.chasm.rankings_desc=Died on Impact ###rooms -levels.rooms.special.magicalfireroom$eternalfire.desc=A wall of dense magical fire is here. It's so hot that you can't move through it, and it ignites anything that gets too close. It shows no signs of burning down naturally, you'll need to use something to extinguish it. +levels.rooms.special.magicalfireroom$eternalfire.desc=A wall of dense bright green fire is here, seemingly caused by magic. It's so dense that you can't move through it, and it ignites anything that gets too close. It shows no signs of burning down naturally, you'll need to use something to extinguish it. levels.rooms.special.sentryroom$sentry.name=red sentry levels.rooms.special.sentryroom$sentry.desc=This blood-red sentry seems to be positioned here to guard the treasure at the other end of this room. It will fire beams of disintegration magic at you if you step in the area it defends.\n\nIt's immune to all harmful effects and can see through invisibility, but seems to take a while to charge up before it starts firing.\n\nSomehow the sentry only wants to fire on you, as if it knows that the denizens of the dungeon are no threat to the treasure.