v0.3.1d: added custom tiles to the weak floor room, as a hint for the pit room below
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@@ -106,6 +106,8 @@ public class Assets {
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public static final String WATER_CAVES = "water2.png";
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public static final String WATER_CITY = "water3.png";
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public static final String WATER_HALLS = "water4.png";
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public static final String WEAK_FLOOR = "custom_tiles/weak_floor.png";
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public static final String BUFFS_SMALL = "buffs.png";
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public static final String BUFFS_LARGE = "large_buffs.png";
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