v0.3.1b: ported over gamescene.examinecell logic from GDX build
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@@ -35,6 +35,7 @@ import com.shatteredpixel.shatteredpixeldungeon.levels.traps.Trap;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.TrapSprite;
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import com.shatteredpixel.shatteredpixeldungeon.ui.LootIndicator;
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import com.shatteredpixel.shatteredpixeldungeon.ui.ResumeIndicator;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndInfoTrap;
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import com.watabou.noosa.Camera;
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import com.watabou.noosa.Game;
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import com.watabou.noosa.Group;
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@@ -79,7 +80,14 @@ import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndBag.Mode;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndGame;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndBag;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndHero;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndInfoCell;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndInfoItem;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndInfoMob;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndInfoPlant;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndMessage;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndStory;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndTradeItem;
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import com.watabou.utils.GameMath;
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import com.watabou.utils.Random;
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@@ -718,6 +726,55 @@ public class GameScene extends PixelScene {
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selectCell( defaultCellListener );
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QuickSlotButton.cancel();
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}
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public static void examineCell( Integer cell ) {
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if (cell == null) {
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return;
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}
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if (cell < 0 || cell > Level.LENGTH || (!Dungeon.level.visited[cell] && !Dungeon.level.mapped[cell])) {
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GameScene.show( new WndMessage( "You don't know what is there." ) ) ;
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return;
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}
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if (cell == Dungeon.hero.pos) {
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GameScene.show( new WndHero() );
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return;
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}
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if (Dungeon.visible[cell]) {
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Mob mob = (Mob) Actor.findChar(cell);
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if (mob != null) {
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GameScene.show(new WndInfoMob(mob));
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return;
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}
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}
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Heap heap = Dungeon.level.heaps.get(cell);
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if (heap != null && heap.seen) {
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if (heap.type == Heap.Type.FOR_SALE && heap.size() == 1 && heap.peek().price() > 0) {
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GameScene.show(new WndTradeItem(heap, false));
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} else {
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GameScene.show(new WndInfoItem(heap));
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}
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return;
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}
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Plant plant = Dungeon.level.plants.get( cell );
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if (plant != null) {
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GameScene.show( new WndInfoPlant( plant ) );
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return;
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}
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Trap trap = Dungeon.level.traps.get( cell );
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if (trap != null && trap.visible) {
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GameScene.show( new WndInfoTrap( trap ));
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return;
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}
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GameScene.show( new WndInfoCell( cell ) );
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}
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private static final CellSelector.Listener defaultCellListener = new CellSelector.Listener() {
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@Override
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