From bc49f758091cda918002b3128286318241425b11 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Wed, 11 Dec 2024 18:47:10 -0500 Subject: [PATCH] v3.0.0: fixed holy intuition being called divine intuition in one place --- core/src/main/assets/messages/actors/actors.properties | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/assets/messages/actors/actors.properties b/core/src/main/assets/messages/actors/actors.properties index 164152664..e114e7977 100644 --- a/core/src/main/assets/messages/actors/actors.properties +++ b/core/src/main/assets/messages/actors/actors.properties @@ -1068,7 +1068,7 @@ actors.hero.talent.counter_ability.desc=_+1:_ If the Duelist uses a weapon abili #cleric actors.hero.talent.satiated_spells.title=Satiated Spells actors.hero.talent.satiated_spells.desc=_+1:_ Eating food causes the Cleric to gain _3 shielding_ the next time they cast a spell.\n\n_+2:_ Eating food causes the Cleric to gain _5 shielding_ the next time they cast a spell. -actors.hero.talent.holy_intuition.title=divine intuition +actors.hero.talent.holy_intuition.title=holy intuition actors.hero.talent.holy_intuition.desc=_+1:_ The Cleric can cast _Holy Intuition,_ a spell that reveals whether an item is cursed at the cost of _3 charges._\n\n_+2:_ The Cleric can cast _Holy Intuition,_ a spell that reveals whether an item is cursed at the cost of _2 charges._ actors.hero.talent.searing_light.title=searing light actors.hero.talent.searing_light.desc=_+1:_ Physical attacks on enemies illuminated by _Guiding Light_ deal _+3 damage._\n\n_+2:_ Physical attacks on enemies illuminated by _Guiding Light_ deal _+5 damage._