v0.2.2: fixed a visual sync bug with bones system
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@@ -92,9 +92,14 @@ public abstract class Scroll extends Item {
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public Scroll() {
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super();
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image = handler.image( this );
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rune = handler.label( this );
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syncVisuals();
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}
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@Override
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public void syncVisuals(){
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image = handler.image( this );
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rune = handler.label( this );
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};
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@Override
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public ArrayList<String> actions( Hero hero ) {
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