v0.2.2: fixed a visual sync bug with bones system

This commit is contained in:
Evan Debenham
2014-10-25 14:11:46 -04:00
parent 2d176b4b62
commit bd4405a805
6 changed files with 31 additions and 14 deletions
@@ -125,12 +125,17 @@ public abstract class Wand extends KindOfWeapon {
calculateDamage();
try {
image = handler.image( this );
wood = handler.label( this );
syncVisuals();
} catch (Exception e) {
// Wand of Magic Missile
}
}
@Override
public void syncVisuals(){
image = handler.image( this );
wood = handler.label( this );
}
@Override
public ArrayList<String> actions( Hero hero ) {