v0.6.1a: added a safety check to gamescene
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@@ -885,8 +885,8 @@ public class GameScene extends PixelScene {
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mode == Mode.WAND ?
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mode == Mode.WAND ?
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WndBag.getBag( WandHolster.class, listener, mode, title ) :
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WndBag.getBag( WandHolster.class, listener, mode, title ) :
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WndBag.lastBag( listener, mode, title );
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WndBag.lastBag( listener, mode, title );
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scene.addToFront( wnd );
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if (scene != null) scene.addToFront( wnd );
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return wnd;
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return wnd;
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}
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}
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