From be0c65b35f9e962cb36fead855df3171c03f5335 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Sun, 31 Aug 2025 15:06:54 -0400 Subject: [PATCH] v3.2.3: fixed button layout in amulet scene --- .../shatteredpixeldungeon/scenes/AmuletScene.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/AmuletScene.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/AmuletScene.java index 12b304fa3..e5eed3e7e 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/AmuletScene.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/AmuletScene.java @@ -147,7 +147,7 @@ public class AmuletScene extends PixelScene { align(text); add(text); - btnExit.setPos( insets.left + (w - btnExit.width()) / 2, amulet.y + amulet.height + LARGE_GAP ); + btnExit.setPos( insets.left + (w - btnExit.width()) / 2, text.top() + text.height() + LARGE_GAP ); btnStay.setPos( btnExit.left(), btnExit.bottom() + SMALL_GAP ); }