v0.3.3: fixed item windows going offscreen in landscape
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@@ -33,6 +33,7 @@ import com.shatteredpixel.shatteredpixeldungeon.effects.ShadowBox;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
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import com.watabou.utils.Signal;
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//TODO: need to do a big consistency pass on windows now that text size is consistent (larger in many cases)
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public class Window extends Group implements Signal.Listener<Key> {
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protected int width;
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