v2.3.0: changed harvest bleed announce to use warning text as intended

This commit is contained in:
Evan Debenham
2023-12-17 13:53:00 -05:00
parent 23153483bd
commit c0867ffaaf

View File

@@ -746,7 +746,7 @@ public abstract class Char extends Actor {
b.announced = false;
b.set(dmg*buff(Sickle.HarvestBleedTracker.class).bleedFactor, Sickle.HarvestBleedTracker.class);
b.attachTo(this);
sprite.showStatus(CharSprite.NEGATIVE, Messages.titleCase(b.name()) + " " + (int)b.level());
sprite.showStatus(CharSprite.WARNING, Messages.titleCase(b.name()) + " " + (int)b.level());
buff(Sickle.HarvestBleedTracker.class).detach();
return;
}