From c10456c6a4c38b462a267edbeb60ea3c82ba8a98 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Mon, 27 Apr 2020 01:12:19 -0400 Subject: [PATCH] v0.8.0a: hunting enemies now update their target position when attacking --- .../shatteredpixel/shatteredpixeldungeon/actors/mobs/Mob.java | 1 + 1 file changed, 1 insertion(+) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Mob.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Mob.java index e6c8d111d..fe2e15050 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Mob.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Mob.java @@ -850,6 +850,7 @@ public abstract class Mob extends Char { enemySeen = enemyInFOV; if (enemyInFOV && !isCharmedBy( enemy ) && canAttack( enemy )) { + target = enemy.pos; return doAttack( enemy ); } else {