v0.3.0: updated TODOs
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committed by
Evan Debenham
parent
08686f8e92
commit
c10ac916e8
@@ -37,7 +37,6 @@ public class WandOfPrismaticLight extends Wand {
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{
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name = "Wand of Prismatic Light";
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//TODO: final sprite
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image = ItemSpriteSheet.WAND_PRISMATIC_LIGHT;
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collisionProperties = Ballistica.MAGIC_BOLT;
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@@ -75,7 +74,6 @@ public class WandOfPrismaticLight extends Wand {
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}
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private void affectTarget(Char ch){
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//TODO: final balancing
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int dmg = Random.NormalIntRange(level, (int) (8+(level*(level/5f))));
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//two in (5+lvl) chance of failing
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