From c166cc9e02abd061b09c2f8030e79589be1d50a6 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Mon, 23 Oct 2023 16:41:05 -0400 Subject: [PATCH] v2.2.1: adjusted the grouping order for indicators to be bottom -> top --- .../scenes/GameScene.java | 20 +++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/GameScene.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/GameScene.java index beb78c602..54deaf073 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/GameScene.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/GameScene.java @@ -368,21 +368,21 @@ public class GameScene extends PixelScene { boss.setPos( 6 + (uiCamera.width - boss.width())/2, 20); add(boss); - attack = new AttackIndicator(); - attack.camera = uiCamera; - add( attack ); - - loot = new LootIndicator(); - loot.camera = uiCamera; - add( loot ); + resume = new ResumeIndicator(); + resume.camera = uiCamera; + add( resume ); action = new ActionIndicator(); action.camera = uiCamera; add( action ); - resume = new ResumeIndicator(); - resume.camera = uiCamera; - add( resume ); + loot = new LootIndicator(); + loot.camera = uiCamera; + add( loot ); + + attack = new AttackIndicator(); + attack.camera = uiCamera; + add( attack ); log = new GameLog(); log.camera = uiCamera;