From c18e9b8d49a8ef062798a21519f625ec7f27f2d5 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Tue, 16 Dec 2025 12:29:33 -0500 Subject: [PATCH] v3.3.2: bones are no longer retrieved in the vault level --- .../shatteredpixeldungeon/levels/VaultLevel.java | 9 +-------- 1 file changed, 1 insertion(+), 8 deletions(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/VaultLevel.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/VaultLevel.java index cc032fea9..c64d407f2 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/VaultLevel.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/VaultLevel.java @@ -237,14 +237,7 @@ public class VaultLevel extends Level { //for now @Override protected void createItems() { - Random.pushGenerator(Random.Long()); - ArrayList bonesItems = Bones.get(); - if (bonesItems != null) { - for (Item i : bonesItems) { - drop(i, entrance()-width()).setHauntedIfCursed().type = Heap.Type.REMAINS; - } - } - Random.popGenerator(); + //do nothing for now } @Override