v0.3.4: externalized almost all item names

This commit is contained in:
Evan Debenham
2015-12-31 23:49:49 -05:00
committed by Evan Debenham
parent 0ca46e72cc
commit c1aca208b4
144 changed files with 191 additions and 337 deletions
@@ -45,7 +45,6 @@ public class CeremonialCandle extends Item {
public static int ritualPos;
{
name = "ceremonial candle";
image = ItemSpriteSheet.CANDLE;
defaultAction = AC_THROW;
@@ -40,7 +40,6 @@ import java.util.ArrayList;
public class CorpseDust extends Item {
{
name = "corpse dust";
image = ItemSpriteSheet.DUST;
cursed = true;
@@ -26,7 +26,6 @@ import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
public class DarkGold extends Item {
{
name = "dark gold ore";
image = ItemSpriteSheet.ORE;
stackable = true;
@@ -26,7 +26,6 @@ import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
public class DwarfToken extends Item {
{
name = "dwarf token";
image = ItemSpriteSheet.TOKEN;
stackable = true;
@@ -27,7 +27,6 @@ import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
public class Embers extends Item {
{
name = "elemental embers";
image = ItemSpriteSheet.EMBER;
unique = true;
@@ -54,7 +54,6 @@ public class Pickaxe extends Weapon {
private static final Glowing BLOODY = new Glowing( 0x550000 );
{
name = "pickaxe";
image = ItemSpriteSheet.PICKAXE;
unique = true;
@@ -28,7 +28,6 @@ import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
public class RatSkull extends Item {
{
name = "giant rat skull";
image = ItemSpriteSheet.SKULL;
unique = true;