v0.7.5b: renamed RenderedTextMultiline to RenderedTextBlock

This commit is contained in:
Evan Debenham
2019-10-11 19:39:49 -04:00
parent 03ebdde440
commit c1bd838883
54 changed files with 176 additions and 186 deletions

View File

@@ -43,7 +43,7 @@ import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon;
import com.shatteredpixel.shatteredpixeldungeon.android.AndroidLauncher;
import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
import com.shatteredpixel.shatteredpixeldungeon.ui.RedButton;
import com.shatteredpixel.shatteredpixeldungeon.ui.RenderedTextMultiline;
import com.shatteredpixel.shatteredpixeldungeon.ui.RenderedTextBlock;
import com.shatteredpixel.shatteredpixeldungeon.ui.Window;
import com.watabou.noosa.Game;
@@ -87,7 +87,7 @@ public class WndAndroidTextInput extends Window {
((AndroidApplication)Gdx.app).runOnUiThread(new Runnable() {
@Override
public void run() {
RenderedTextMultiline txtTitle = PixelScene.renderMultiline( title, 9 );
RenderedTextBlock txtTitle = PixelScene.renderTextBlock( title, 9 );
txtTitle.maxWidth( width );
txtTitle.hardlight( Window.TITLE_COLOR );
txtTitle.setPos( (width - txtTitle.width()) /2, 0);