v2.1.0: fixed hand axe heavy blow dealing 0.45x dmg instead of 1.45x

This commit is contained in:
Evan Debenham
2023-05-23 11:53:16 -04:00
parent deaf6249a5
commit c368a79218

View File

@@ -68,7 +68,7 @@ public class HandAxe extends MeleeWeapon {
@Override
protected void duelistAbility(Hero hero, Integer target) {
Mace.heavyBlowAbility(hero, target, 0.45f, this);
Mace.heavyBlowAbility(hero, target, 1.45f, this);
}
}