v0.2.3: corrected identified state of starting cloak
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@@ -158,7 +158,7 @@ public enum HeroClass {
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(hero.belongings.weapon = new Dagger()).identify();
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(hero.belongings.weapon = new Dagger()).identify();
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CloakOfShadows cloak = new CloakOfShadows();
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CloakOfShadows cloak = new CloakOfShadows();
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hero.belongings.misc1 = cloak;
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(hero.belongings.misc1 = cloak).identify();
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hero.belongings.misc1.activate( hero );
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hero.belongings.misc1.activate( hero );
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new Dart( 8 ).identify().collect();
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new Dart( 8 ).identify().collect();
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