From c531d6e5806cb8bfc599ce06330fed10e6d784bf Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Mon, 18 Jul 2016 01:47:02 -0400 Subject: [PATCH] v0.4.1: fixed armor max dr values not being limited to the min value --- .../shatteredpixel/shatteredpixeldungeon/items/armor/Armor.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/items/armor/Armor.java b/src/com/shatteredpixel/shatteredpixeldungeon/items/armor/Armor.java index b90a60b29..a969ab237 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/items/armor/Armor.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/items/armor/Armor.java @@ -222,7 +222,7 @@ public class Armor extends EquipableItem { if (glyph != null) effectiveTier += glyph.tierDRAdjust(); effectiveTier = Math.max(0, effectiveTier); - return effectiveTier * (2 + lvl); + return Math.max(DRMin(lvl), effectiveTier * (2 + lvl)); } public final int DRMin(){