V0.1.0 Final Commit
Full changelist: Seeds: -Blindweed buffed, now cripples as well as blinds -Sungrass nerfed, heal scales up over time, total heal reduced by combat -Earthroot nerfed, absorb is now 50%, total shield unchanged -Icecap buffed, freeze effect now much stronger in water. Potions: -Purity buffed, immunity increased to 10 turns, clear effect radius increased -Frost buffed, freeze effect now much stronger in water. Scrolls: -Psionic blast reworked, now rarer, more risky, & much stronger. -Challenge renamed to Rage, buffed, now amoks nearby enemies Scroll of Lullaby will be buffed next patch Etc.: -Internal android packaging changed, IDs as new program. -Descriptions updated -Rough mod indicator added to rankings
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@@ -36,8 +36,8 @@ public class Freezing {
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Char ch = Actor.findChar( cell );
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if (ch != null) {
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if (Level.water[ch.pos] && !ch.flying){
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Buff.prolong(ch, Frost.class, Frost.duration(ch) * Random.Float(3.0f, 4.5f));
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if (Level.water[ch.pos]){
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Buff.prolong(ch, Frost.class, Frost.duration(ch) * Random.Float(5f, 7.5f));
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} else {
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Buff.prolong(ch, Frost.class, Frost.duration(ch) * Random.Float(1.0f, 1.5f));
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}
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