V0.1.0 Final Commit

Full changelist:
Seeds:
-Blindweed buffed, now cripples as well as blinds
-Sungrass nerfed, heal scales up over time, total heal reduced by combat
-Earthroot nerfed, absorb is now 50%, total shield unchanged
-Icecap buffed, freeze effect now much stronger in water.

Potions:
-Purity buffed, immunity increased to 10 turns, clear effect radius increased
-Frost buffed, freeze effect now much stronger in water.

Scrolls:
-Psionic blast reworked, now rarer, more risky, & much stronger.
-Challenge renamed to Rage, buffed, now amoks nearby enemies
Scroll of Lullaby will be buffed next patch

Etc.:
-Internal android packaging changed, IDs as new program.
-Descriptions updated
-Rough mod indicator added to rankings
This commit is contained in:
Evan Debenham
2014-08-04 22:34:26 -04:00
parent 36b4b82454
commit c5e8ffea91
13 changed files with 31 additions and 42 deletions
@@ -25,9 +25,9 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Burning;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Frost;
import com.shatteredpixel.shatteredpixeldungeon.effects.Speck;
import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfLiquidFlame;
import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfPsionicBlast;
import com.shatteredpixel.shatteredpixeldungeon.items.wands.WandOfFirebolt;
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.enchantments.Fire;
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ElementalSprite;
import com.watabou.utils.Random;
@@ -82,7 +82,10 @@ public class Elemental extends Mob {
}
} else {
if (buff instanceof Frost) {
damage( Random.NormalIntRange( 1, HT * 2 / 3 ), buff );
if (Level.water[this.pos])
damage(Random.NormalIntRange( HT / 2, HT ), buff);
else
damage( Random.NormalIntRange( 1, HT * 2 / 3 ), buff );
}
super.add( buff );
}