v0.3.0c: refactored staff visual effects to be contained in wands.

This commit is contained in:
Evan Debenham
2015-06-05 11:03:44 -04:00
committed by Evan Debenham
parent 6efa4694b8
commit c5e9ffa9fe
12 changed files with 133 additions and 77 deletions
@@ -37,8 +37,8 @@ import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
import com.shatteredpixel.shatteredpixeldungeon.mechanics.Ballistica;
import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
import com.watabou.utils.Callback;
import com.watabou.utils.ColorMath;
import com.watabou.utils.Random;
import java.util.ArrayList;
@@ -222,6 +222,16 @@ public class WandOfRegrowth extends Wand {
return Math.max(1, curCharges);
}
@Override
public void staffFx(MagesStaff.StaffParticle particle) {
particle.color( ColorMath.random(0x004400, 0x88CC44) );
particle.am = 1f;
particle.setLifespan(0.6f);
particle.acc.set(0, 40);
particle.setSize( 1f, 2f);
particle.shuffleXY(2f);
}
@Override
public String desc() {
return