v0.3.0c: refactored plants to match the structure of new traps.
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@@ -17,6 +17,7 @@
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*/
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package com.shatteredpixel.shatteredpixeldungeon.plants;
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import com.shatteredpixel.shatteredpixeldungeon.actors.Actor;
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import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Bleeding;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
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@@ -46,8 +47,8 @@ public class Dreamfoil extends Plant {
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}
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@Override
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public void activate( Char ch ) {
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super.activate( ch );
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public void activate() {
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Char ch = Actor.findChar(pos);
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if (ch != null) {
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if (ch instanceof Mob)
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