v0.9.3: implemented the shadow clone ability
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@@ -385,8 +385,12 @@ actors.hero.abilities.rogue.deathmark.desc=The Rogue places a mark on a chosen e
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actors.hero.abilities.rogue.deathmark$deathmarktracker.name=Marked for Death
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actors.hero.abilities.rogue.deathmark$deathmarktracker.desc=This enemy has been marked, causing them to take 25%% bonus damage, but also rendering them unable to die until the mark ends.\n\nTurns remaining: %s.
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actors.hero.abilities.rogue.shadowclone.name=shadow clone
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actors.hero.abilities.rogue.shadowclone.short_desc=The Rogue summons a _Shadow Clone_, which is frail, but can be directed and deals damage based on his weapon.
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actors.hero.abilities.rogue.shadowclone.desc=TODO
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actors.hero.abilities.rogue.shadowclone.short_desc=The Rogue summons a _Shadow Clone_, which can be directed to aid him in combat.
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actors.hero.abilities.rogue.shadowclone.desc=The Rogue summons a shadowy mimic of himself, which can be directed to aid him in combat. Directing the shadow clone does not cost any charge.\n\nThe clone has 100 HP, no armor, and deals 10-20 damage. All of these traits can be improved with talents, such that the clone benefits from weapons and armor the hero has.
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actors.hero.abilities.rogue.shadowclone$shadowally.name=shadow rogue
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actors.hero.abilities.rogue.shadowclone$shadowally.direct_follow=Your clone moves to follow you.
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actors.hero.abilities.rogue.shadowclone$shadowally.direct_attack=Your clone moves to attack!
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actors.hero.abilities.rogue.shadowclone$shadowally.desc=A copy of the Rogue, made from shadowy darkness. It stands stock still, with empty eyes and tiny wisps of darkness rising from it like steam.\n\nThe clone is not a perfect copy of the Rogue, but is still a decent fighter, and can benefit from the Rogue's equipment with the right talents.
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actors.hero.abilities.huntress.spectralblades.name=spectral blades
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actors.hero.abilities.huntress.spectralblades.short_desc=The Huntress throws _Spectral Blades_ at a target, inflicting damage depending on her currently equipped melee weapon.
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@@ -403,7 +407,7 @@ actors.hero.abilities.huntress.spirithawk.desc=The Huntress summons a spirit haw
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actors.hero.abilities.huntress.spirithawk$hawkally.name=spirit hawk
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actors.hero.abilities.huntress.spirithawk$hawkally.direct_follow=Your hawk moves to follow you.
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actors.hero.abilities.huntress.spirithawk$hawkally.direct_attack=Your hawk moves to attack!
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actors.hero.abilities.huntress.spirithawk$hawkally.desc=A magical hawk, summoned by the Huntress.\n\nWhile it isn't much of a fighter its speed and vision make it excellent for scouting and distracting enemies.\n\nTurns remaining: %d.
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actors.hero.abilities.huntress.spirithawk$hawkally.desc=A magical hawk, summoned by the Huntress. It glows a bright ethereal blue, its head constantly shifts around as it surveys the area.\n\nWhile it isn't much of a fighter its speed and vision make it excellent for scouting and distracting enemies.\n\nTurns remaining: %d.
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actors.hero.abilities.huntress.spirithawk$hawkally.desc_dodges=Guaranteed dodges remaining: %d.
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actors.hero.abilities.ratmogrify.name=ratmogrify
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@@ -658,12 +662,12 @@ actors.hero.talent.deathly_durability.desc=_+1:_ Enemies killed by death mark gi
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actors.hero.talent.double_mark.title=double mark
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actors.hero.talent.double_mark.desc=_+1:_ Marking a second target at the same time as the first one has a _33% reduced_ charge cost.\n\n_+2:_ Marking a second target at the same time as the first one has a _55% reduced_ charge cost.\n\n_+3:_ Marking a second target at the same time as the first one has a _70% reduced_ charge cost.\n\n_+4:_ Marking a second target at the same time as the first one has a _80% reduced_ charge cost.
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actors.hero.talent.rogue_3_1.title=TODO NAME
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actors.hero.talent.rogue_3_1.desc=TODO DESC
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actors.hero.talent.rogue_3_2.title=TODO NAME
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actors.hero.talent.rogue_3_2.desc=TODO DESC
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actors.hero.talent.rogue_3_3.title=TODO NAME
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actors.hero.talent.rogue_3_3.desc=TODO DESC
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actors.hero.talent.shadow_blade.title=shadow blade
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actors.hero.talent.shadow_blade.desc=_+1:_ The shadow clone gains _6%_ of the hero's damage per turn, and has a _25% chance_ to use the enchantment on the hero's weapon.\n\n_+2:_ The shadow clone gains _13%_ of the hero's damage per turn, and has a _50% chance_ to use the enchantment on the hero's weapon.\n\n_+3:_ The shadow clone gains _18%_ of the hero's damage per turn, and has a _75% chance_ to use the enchantment on the hero's weapon.\n\n_+4:_ The shadow clone gains _25%_ of the hero's damage per turn, and has a _100% chance_ to use the enchantment on the hero's weapon
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actors.hero.talent.cloned_armor.title=cloned armor
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actors.hero.talent.cloned_armor.desc=_+1:_ The shadow clone gains _13%_ of the hero's armor value, and has a _25% chance_ to use the glyph on the hero's armor.\n\n_+2:_ The shadow clone gains _25%_ of the hero's armor value, and has a _50% chance_ to use the glyph on the hero's armor.\n\n_+3:_ The shadow clone gains _38%_ of the hero's armor value, and has a _75% chance_ to use the glyph on the hero's armor.\n\n_+4:_ The shadow clone gains _50%_ of the hero's armor value, and has a _100% chance_ to use the glyph on the hero's armor.
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actors.hero.talent.perfect_copy.title=perfect copy
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actors.hero.talent.perfect_copy.desc=_+1:_ The shadow clone gains _10%_ of the hero's max HP, and can instantly swap places with the hero up to _1 tile_ away.\n\n_+2:_ The shadow clone gains _20%_ of the hero's max HP, and can instantly swap places with the hero up to _2 tiles_ away.\n\n_+3:_ The shadow clone gains _30%_ of the hero's max HP, and can instantly swap places with the hero up to _3 tiles_ away.\n\n_+4:_ The shadow clone gains _40%_ of the hero's max HP, and can instantly swap places with the hero up to _4 tiles_ away.
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#huntress
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actors.hero.talent.natures_bounty.title=nature's bounty
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