diff --git a/core/src/main/assets/messages/items/items.properties b/core/src/main/assets/messages/items/items.properties index c73294e84..e30eae48e 100644 --- a/core/src/main/assets/messages/items/items.properties +++ b/core/src/main/assets/messages/items/items.properties @@ -1367,13 +1367,13 @@ items.trinkets.mimictooth.stats_desc=At its current level this trinket will make items.trinkets.mossyclump.name=mossy clump items.trinkets.mossyclump.desc=This clump of wet moss seems to hold onto its moisture no matter how hard you squeeze it. It seems to be magically tied to the dungeon itself, making grass and water more likely to appear. -items.trinkets.mossyclump.typical_stats_desc=Typically this trinket will make _%d%%_ of unthemed floors become filled with either water or grass instead.\n\nThis trinket costs a very large amount of energy to upgrade. -items.trinkets.mossyclump.stats_desc=At its current level this trinket will make _%d%%_ of unthemed floors become filled with either water or grass instead.\n\nThis trinket costs a very large amount of energy to upgrade. +items.trinkets.mossyclump.typical_stats_desc=Typically this trinket will make _%d%%_ of unthemed floors become filled with either water or grass instead.\n\nThis trinket costs a larger amount of energy to upgrade. +items.trinkets.mossyclump.stats_desc=At its current level this trinket will make _%d%%_ of unthemed floors become filled with either water or grass instead.\n\nThis trinket costs a larger amount of energy to upgrade. items.trinkets.parchmentscrap.name=parchment scrap items.trinkets.parchmentscrap.desc=This little scrap of parchment looks like it came from a scroll. It has retained some of its magic, and it seems to be influencing weapons and armor found in the dungeon. -items.trinkets.parchmentscrap.typical_stats_desc=Typically this trinket will make enchantments and glyphs _%dx_ as common, and curses on weapons and armor _%sx_ as common. Curses on wands, rings, or artifacts are not affected.\n\nThis trinket costs a moderately large amount of energy to upgrade. -items.trinkets.parchmentscrap.stats_desc=At its current level this trinket will make enchantments and glyphs _%dx_ as common, and curses on weapons and armor _%sx_ as common. Curses on wands, rings, or artifacts are not affected.\n\nThis trinket costs a moderately large amount of energy to upgrade. +items.trinkets.parchmentscrap.typical_stats_desc=Typically this trinket will make enchantments and glyphs _%dx_ as common, and curses on weapons and armor _%sx_ as common. Curses on wands, rings, or artifacts are not affected.\n\nThis trinket costs a larger amount of energy to upgrade. +items.trinkets.parchmentscrap.stats_desc=At its current level this trinket will make enchantments and glyphs _%dx_ as common, and curses on weapons and armor _%sx_ as common. Curses on wands, rings, or artifacts are not affected.\n\nThis trinket costs a larger amount of energy to upgrade. items.trinkets.petrifiedseed.name=petrified seed items.trinkets.petrifiedseed.desc=This seed has been fossilised, either by slow geological processes or by magic. The seed seems to be magically influencing the flora of the dungeon, occasionally replacing plant seeds with runestones. @@ -1420,8 +1420,8 @@ items.trinkets.vialofblood.stats_desc=At its current level this trinket will inc items.trinkets.wondrousresin.name=wondrous resin items.trinkets.wondrousresin.desc=This shimmering blue resin appears to have the distilled essence of a cursed wand's magic. The magic from the alchemy pot has seemed to stabilize it somewhat, and it's now affecting your wands. -items.trinkets.wondrousresin.typical_stats_desc=Typically this trinket will force cursed wand effects to become neutral or positive _%1$s%%_ of the time, and will cause uncursed wands to fire an additional neutral or positive cursed zap _%2$s%%_ of the time.\n\nThis trinket costs a moderately large amount of energy to upgrade. -items.trinkets.wondrousresin.stats_desc=At its current level this trinket will force cursed wand effects to become neutral or positive _%1$s%%_ of the time, and will cause uncursed wands to fire an additional neutral or positive cursed zap _%2$s%%_ of the time.\n\nThis trinket costs a moderately large amount of energy to upgrade. +items.trinkets.wondrousresin.typical_stats_desc=Typically this trinket will force cursed wand effects to become neutral or positive _%1$s%%_ of the time, and will cause uncursed wands to fire an additional neutral or positive cursed zap _%2$s%%_ of the time.\n\nThis trinket costs a larger amount of energy to upgrade. +items.trinkets.wondrousresin.stats_desc=At its current level this trinket will force cursed wand effects to become neutral or positive _%1$s%%_ of the time, and will cause uncursed wands to fire an additional neutral or positive cursed zap _%2$s%%_ of the time.\n\nThis trinket costs a larger amount of energy to upgrade. items.trinkets.trinketcatalyst.name=magical catalyst items.trinkets.trinketcatalyst.window_text=The water begins to glow as you add the catalyst. There are a few nearby items you could imbue with energy to turn into a magical trinket. diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/trinkets/MossyClump.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/trinkets/MossyClump.java index 61e8b166d..23975a911 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/trinkets/MossyClump.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/trinkets/MossyClump.java @@ -38,8 +38,8 @@ public class MossyClump extends Trinket { @Override protected int upgradeEnergyCost() { - //6 -> 20(26) -> 25(51) -> 30(81) - return 20+5*level(); + //6 -> 10(16) -> 15(31) -> 20(51) + return 10+5*level(); } @Override