v2.3.1: disabled libGDX immersive mode, interferes with game's settings

This commit is contained in:
Evan Debenham
2024-01-24 15:02:27 -05:00
parent bd06d891f6
commit c7cbe922c6

View File

@@ -111,8 +111,6 @@ public class AndroidLauncher extends AndroidApplication {
ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT );
}
//TODO libGDX offers its own immersive mode functionality, do we want to use it?
AndroidApplicationConfiguration config = new AndroidApplicationConfiguration();
config.depth = 0;
if (Build.VERSION.SDK_INT <= Build.VERSION_CODES.ICE_CREAM_SANDWICH_MR1) {
@@ -122,6 +120,9 @@ public class AndroidLauncher extends AndroidApplication {
config.b = 5;
}
//we manage this ourselves
config.useImmersiveMode = false;
config.useCompass = false;
config.useAccelerometer = false;