From c8ce5157200379b4642ed355a51c12ab0a24b28d Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Sat, 10 Oct 2015 20:30:55 -0400 Subject: [PATCH] v0.3.2: adjusted ritual site, now occurs in a standard room --- .../levels/painters/RitualSitePainter.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/levels/painters/RitualSitePainter.java b/src/com/shatteredpixel/shatteredpixeldungeon/levels/painters/RitualSitePainter.java index b3fa1c61d..e450d23d3 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/levels/painters/RitualSitePainter.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/levels/painters/RitualSitePainter.java @@ -33,9 +33,9 @@ public class RitualSitePainter extends Painter { public static void paint( Level level, Room room) { - Room.Door entrance = room.entrance(); - entrance.set(Room.Door.Type.LOCKED); - level.addItemToSpawn(new IronKey(Dungeon.depth)); + for (Room.Door door : room.connected.values()) { + door.set( Room.Door.Type.REGULAR ); + } fill(level, room, Terrain.WALL); fill(level, room, 1, Terrain.EMPTY);