V0.2.0: updated sprites, reworked some class hierarchies (probably adds some bugs!)
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@@ -49,10 +49,10 @@ public class Bones {
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item = Dungeon.hero.belongings.armor;
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break;
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case 2:
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item = Dungeon.hero.belongings.ring1;
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item = Dungeon.hero.belongings.misc1;
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break;
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case 3:
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item = Dungeon.hero.belongings.ring2;
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item = Dungeon.hero.belongings.misc2;
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break;
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}
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if (item == null) {
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