V0.2.0: updated sprites, reworked some class hierarchies (probably adds some bugs!)
This commit is contained in:
@@ -69,7 +69,7 @@ public class ItemSpriteSheet {
|
||||
public static final int AMULET = ROW2+10;
|
||||
|
||||
//Row Three: Melee weapons
|
||||
public static final int KNUCKLEDUSTER = ROW8+1;
|
||||
public static final int KNUCKLEDUSTER = ROW3+0;
|
||||
public static final int DAGGER = ROW3+1;
|
||||
public static final int SHORT_SWORD = ROW3+2;
|
||||
public static final int QUARTERSTAFF = ROW3+3;
|
||||
|
||||
Reference in New Issue
Block a user