V0.2.0: updated sprites, reworked some class hierarchies (probably adds some bugs!)

This commit is contained in:
Evan Debenham
2014-08-24 23:55:10 -04:00
parent ac1e6ff8f3
commit c96c3c5bed
10 changed files with 75 additions and 50 deletions
@@ -69,7 +69,7 @@ public class ItemSpriteSheet {
public static final int AMULET = ROW2+10;
//Row Three: Melee weapons
public static final int KNUCKLEDUSTER = ROW8+1;
public static final int KNUCKLEDUSTER = ROW3+0;
public static final int DAGGER = ROW3+1;
public static final int SHORT_SWORD = ROW3+2;
public static final int QUARTERSTAFF = ROW3+3;