v0.4.1a: fixed class armor using outdated minimum DR values
This commit is contained in:
@@ -156,15 +156,6 @@ abstract public class ClassArmor extends Armor {
|
|||||||
|
|
||||||
return effectiveTier * (2 + lvl);
|
return effectiveTier * (2 + lvl);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public int DRMin(int lvl){
|
|
||||||
int effectiveTier = armorTier;
|
|
||||||
if (glyph != null) effectiveTier += glyph.tierDRAdjust();
|
|
||||||
effectiveTier = Math.max(0, effectiveTier);
|
|
||||||
|
|
||||||
return (effectiveTier-1)/2 + lvl;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean isIdentified() {
|
public boolean isIdentified() {
|
||||||
|
|||||||
Reference in New Issue
Block a user