From ce274df5b896de780b3589ffee9000af3790f5ed Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Mon, 24 Jul 2017 13:32:38 -0400 Subject: [PATCH] v0.6.1: buffed ring of wealth --- .../shatteredpixeldungeon/items/rings/RingOfWealth.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/rings/RingOfWealth.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/rings/RingOfWealth.java index df1d8968a..4c78d0031 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/rings/RingOfWealth.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/rings/RingOfWealth.java @@ -59,7 +59,7 @@ public class RingOfWealth extends Ring { } //reset (if needed), decrement, and store counts - if (triesToDrop <= 0) triesToDrop += Random.NormalIntRange(0, 100); + if (triesToDrop <= 0) triesToDrop += Random.NormalIntRange(15, 60); triesToDrop -= dropProgression( target, tries ); for (Wealth w : buffs){ w.triesToDrop(triesToDrop); @@ -120,7 +120,7 @@ public class RingOfWealth extends Ring { //caps at a 50% bonus private static float dropProgression( Char target, int tries ){ - return tries * (float)Math.pow(1.25f, getBonus(target, Wealth.class) -1 ); + return tries * (float)Math.pow(1.2f, getBonus(target, Wealth.class) -1 ); } public class Wealth extends RingBuff {