cleaned up formatting:
- removed trailing whitespace - changed all leading whitespace to tabs - removed IDE created author comments
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@@ -72,7 +72,7 @@ public class Bleeding extends Buff {
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target.damage( level, this );
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if (target.sprite.visible) {
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Splash.at( target.sprite.center(), -PointF.PI / 2, PointF.PI / 6,
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Splash.at( target.sprite.center(), -PointF.PI / 2, PointF.PI / 6,
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target.sprite.blood(), Math.min( 10 * level / target.HT, 10 ) );
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}
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