cleaned up formatting:
- removed trailing whitespace - changed all leading whitespace to tabs - removed IDE created author comments
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@@ -23,43 +23,43 @@ import com.watabou.utils.Random;
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public class Drowsy extends Buff {
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{
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type = buffType.NEUTRAL;
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}
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{
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type = buffType.NEUTRAL;
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}
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@Override
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public int icon() {
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return BuffIndicator.DROWSY;
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}
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@Override
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public int icon() {
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return BuffIndicator.DROWSY;
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}
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public boolean attachTo( Char target ) {
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if (!target.immunities().contains(Sleep.class) && super.attachTo(target)) {
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if (cooldown() == 0)
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spend(Random.Int(3, 6));
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return true;
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}
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return false;
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}
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public boolean attachTo( Char target ) {
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if (!target.immunities().contains(Sleep.class) && super.attachTo(target)) {
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if (cooldown() == 0)
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spend(Random.Int(3, 6));
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return true;
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}
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return false;
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}
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@Override
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public boolean act(){
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Buff.affect(target, MagicalSleep.class);
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@Override
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public boolean act(){
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Buff.affect(target, MagicalSleep.class);
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detach();
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return true;
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}
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detach();
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return true;
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}
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@Override
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public String toString() {
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return "Drowsy";
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}
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@Override
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public String toString() {
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return "Drowsy";
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}
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@Override
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public String desc() {
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return "A magical force is making it difficult to stay awake.\n" +
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"\n" +
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"The hero can resist drowsiness by taking damage or by being at full health.\n" +
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"\n" +
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"After " + dispTurns(cooldown()+1) + ", the target will fall into a deep magical sleep.";
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}
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@Override
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public String desc() {
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return "A magical force is making it difficult to stay awake.\n" +
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"\n" +
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"The hero can resist drowsiness by taking damage or by being at full health.\n" +
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"\n" +
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"After " + dispTurns(cooldown()+1) + ", the target will fall into a deep magical sleep.";
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}
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}
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