cleaned up formatting:
- removed trailing whitespace - changed all leading whitespace to tabs - removed IDE created author comments
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@@ -8,69 +8,66 @@ import com.watabou.utils.Bundle;
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import java.util.HashSet;
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/**
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* Created by debenhame on 19/11/2014.
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*/
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public class ToxicImbue extends Buff {
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public static final float DURATION = 30f;
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public static final float DURATION = 30f;
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protected float left;
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protected float left;
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private static final String LEFT = "left";
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private static final String LEFT = "left";
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@Override
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public void storeInBundle( Bundle bundle ) {
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super.storeInBundle( bundle );
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bundle.put( LEFT, left );
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@Override
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public void storeInBundle( Bundle bundle ) {
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super.storeInBundle( bundle );
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bundle.put( LEFT, left );
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}
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}
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@Override
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public void restoreFromBundle( Bundle bundle ) {
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super.restoreFromBundle( bundle );
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left = bundle.getFloat( LEFT );
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}
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@Override
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public void restoreFromBundle( Bundle bundle ) {
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super.restoreFromBundle( bundle );
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left = bundle.getFloat( LEFT );
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}
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public void set( float duration ) {
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this.left = duration;
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};
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public void set( float duration ) {
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this.left = duration;
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};
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@Override
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public boolean act() {
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GameScene.add(Blob.seed(target.pos, 50, ToxicGas.class));
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@Override
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public boolean act() {
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GameScene.add(Blob.seed(target.pos, 50, ToxicGas.class));
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spend(TICK);
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left -= TICK;
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if (left <= 0)
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detach();
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spend(TICK);
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left -= TICK;
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if (left <= 0)
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detach();
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return true;
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}
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return true;
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}
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@Override
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public int icon() {
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return BuffIndicator.IMMUNITY;
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}
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@Override
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public int icon() {
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return BuffIndicator.IMMUNITY;
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}
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@Override
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public String toString() {
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return "Imbued with Toxicity";
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}
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@Override
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public String toString() {
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return "Imbued with Toxicity";
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}
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@Override
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public String desc() {
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return "You are imbued with poisonous energy!\n" +
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"\n" +
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"As you move around toxic gas will constantly billow forth from you, damaging your enemies. " +
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"You are immune to toxic gas and poison for the duration of the effect.\n" +
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"\n" +
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"You are imbued for " + dispTurns(left) + ".";
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}
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@Override
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public String desc() {
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return "You are imbued with poisonous energy!\n" +
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"\n" +
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"As you move around toxic gas will constantly billow forth from you, damaging your enemies. " +
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"You are immune to toxic gas and poison for the duration of the effect.\n" +
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"\n" +
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"You are imbued for " + dispTurns(left) + ".";
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}
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{
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immunities.add( ToxicGas.class );
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immunities.add( Poison.class );
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}
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{
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immunities.add( ToxicGas.class );
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immunities.add( Poison.class );
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}
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}
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